Hello,
Im not 100% sure best way to do this:
I got a player walking around. But I need to use item (pair of glasses) which plays animation where he puts on glasses.
This glasses player needs to now use all the glasses walk animations I have created instead of the original ones I set
Hope that makes sense.
Thanks
Gavin
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The more i learn about this package, the more i love it
Hi, sorry this is an old thread, but its a relevant follow up question.
When using "Set Standard" to change a walk animation etc. Do these extra animations all go into the same animation controller?
I have a walk animation with a bag, another without, i am using "Set Standard" to temporarily change to a different walk animation but am getting console errors.
So just wanted to check if its an animation controller thing first. If not ill sort out some screenshots and post console errors.
Thanks