I'm having an issue with button-highlights when using Unity Ui for the interaction menu (prefab). The behavior is the same when using your demo example.
Basically, the first element does seem to be selected (so I can access with a keyboard/gamepad) but the highlight state doesn't show at all.
Interestingly, if I ADD a new button (not interaction) to the end of the menu and then link an element in the Ui prefab to that and set it as the first selected element, that WILL get highlighted. Plus, I can then navigate and see the highlights on the other interaction elements. When removed, it does not work.
Any ideas?
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