Hey all -
I'm contemplating on having the "Include Inventory items in Hotspot Interaction menus" option in the Settings Manager something that the player can choose to turn on/off via the Option menu in my game. Is there a way to access this with an actionlist? I've been looking at the manual and scouring through the actions but can't find something that would allow this out of the gate...Perhaps a simple script call? Any pointers?
Comments
The specific variable you'll want to affect is:
AC.KickStarter.settingsManager.cycleInventoryCursors = true; // Or false, depending
As for linking this value to your game's Options, you can read a tutorial about the principle here.