Forum rules - please read before posting.

In Game, player movement is erratic and keeps to the bacground

Hi!

I'm having trouble the early part of the tutorial. We I get to he point where I test the placement of the player in the game after assigning Idle D as a child of MyPlayer, making it a prefab, then adding the prefab to the character settings. I hit play and the character is in the background (behind the ground sprite), and when I try to move him, it erratically glides throughout the screen.

I've started with a new project and scene because I assumed I must have made a mistake at the beginning, but I'm getting the same result.  

Here is a picture: http://imgur.com/iqV0GmY

What did I do wrong?

Best
Ape 

Comments

  • Not much to go on from that image!  How far did you get into the tutorial?  Getting the display order correct is covered around the 21 minute mark, and the character will glide until you get to the animation step.

    A common error when it comes to movement looking wrong is that the sprite child is not at the same position as the parent.  Check that your sprite is at (0,0,0) position in their Transform component.
  • click sprite and check soring order, is the ground a lower number than the player ?
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.