Hi!
I'm having trouble the early part of the tutorial. We I get to he point where I test the placement of the player in the game after assigning Idle D as a child of MyPlayer, making it a prefab, then adding the prefab to the character settings. I hit play and the character is in the background (behind the ground sprite), and when I try to move him, it erratically glides throughout the screen.
I've started with a new project and scene because I assumed I must have made a mistake at the beginning, but I'm getting the same result.
What did I do wrong?
Best
Ape
Comments
A common error when it comes to movement looking wrong is that the sprite child is not at the same position as the parent. Check that your sprite is at (0,0,0) position in their Transform component.