I would like to use the power of Playmaker with AC, anyone with experience in that? Are there conflicts or other important factors that make these two assets work together? Will their cooperation make a project confusing (development wise) ?
and a request if they work well together can we expect a tutorial
@ChrisIceBox?
Thanks for any help
Comments
or read a PM variable by making one in global and a global variable in PM.
Also you should require this fix right now to even make it work because of prior update issues:
"Will be corrected for 1.34, but in the meantime you can fix this
yourself by opening up PlayMakerIntegration.cs and renaming every
instance of RuntimeVariables to GlobalVariables."
But anyway yes if you have something you envision to create in PM that AC doesn't do -- (and there's lots of course because PlayMaker is basically just most of the unity scripting put into another form) -- then integration is pretty good at this point.