Forum rules - please read before posting.

InControl

Hi! I would like to use InControl to map my inputs so I'm able to use a Moga gamepad to control my game.

I have previously built apps where I used Unity's Standard Asset 'FPSController' in conjunction with InControl, and everything worked great.

Is there a way to integrate InControl with Adventure Creator? OR, is there a way for me to turn Unity's Standard Asset FPSController into a Player recognized by Adventure Creator? I'm struggling -- any help is much appreciated.

Comments

  • Yes, there is: the latest release allows you to override AC's input detection with your own functions / plugins.  You'll need to write a "bridge" script that acts as a go-between for the two assets, but it's pretty straightforward.

    A tutorial on remapping controls can be found here.  There's also an example on how to link to Rewired (similar principle) available here.
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.