Hi! I would like to use InControl to map my inputs so I'm able to use a Moga gamepad to control my game.
I have previously built apps where I used Unity's Standard Asset 'FPSController' in conjunction with InControl, and everything worked great.
Is there a way to integrate InControl with Adventure Creator? OR, is there a way for me to turn Unity's Standard Asset FPSController into a Player recognized by Adventure Creator? I'm struggling -- any help is much appreciated.
Comments
A tutorial on remapping controls can be found here. There's also an example on how to link to Rewired (similar principle) available here.