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Feature request: Arm IK basic functionality

IK Head turning is cool. But I feel like IK Arm reach is sorely missing from the same component.
Yes, Final IK is semi-integrated if you wanna go there, but Final IK has issues (and a learning curve) on its own, not to mention its cost.
In short, built-in basic Arm IK would be more than welcome.

Comments

  • edited March 2020

    Final IK is well worth the price IMO for what it offers.

    IK is an incredibly complex topic, and IK head-turning is only possible because Unity provides tools to do so in a basic way. Such features for hands/arms would be similarly bare-bones - it'd be beyond my capabilities to do something on the same level as FinalIK.

    I shall look into what can be done on a basic level, however.

  • "I shall look into what can be done on a basic level, however."

    That's awesome! Perhaps something as basic as the ability to reach out for something with left/right hand, without finger functionality. (Making the fingers look right isn't easy to achieve even in Final IK.)

  • @ChrisIceBox something along the line of this subtle feature perhaps:

    https://docs.gamecreator.io/game-creator/game-creator/characters#hand-ik

    (Not trying to pit these 2 frameworks together, as AC is vastly more advanced at this point.)

  • @ChrisIceBox Hey, you implemented the Arm IK functionality in 1.71.
    You're great, many thanks! :smile:

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