Hi Chris,
In AC, there is action to enable the gravity on and off for player in runtime.
However, I can't find one action can do it for NPC in runtime.
Is there any way to enable or disable gravity for NPC character in runtime? Thanks
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Paste the following inside a new C# script class:
Attach it to your NPC, and then you have two functions "IgnoreGravity" and "UseGravity" that can be run to toggle gravity. You can trigger these functions with the Object: Call event and Object: Send message Actions.