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Constrain gravity for NPC

Hi Chris,

In AC, there is action to enable the gravity on and off for player in runtime.
However, I can't find one action can do it for NPC in runtime.
Is there any way to enable or disable gravity for NPC character in runtime? Thanks


  • Paste the following inside a new C# script class:

    public void IgnoreGravity ()
        GetComponent <NPC>().ignoreGravity = true;
    public void UseGravity ()
        GetComponent <NPC>().ignoreGravity = false;

    Attach it to your NPC, and then you have two functions "IgnoreGravity" and "UseGravity" that can be run to toggle gravity. You can trigger these functions with the Object: Call event and Object: Send message Actions.

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