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Cannot see my player in the mirror (3d game)

Hi Chris:)
I have a reflection probe set to realtime. All objects in my scene are visible in the mirror except for my main character. Any ideas why this happens and how it can be fixed?

Comments

  • Hey,
    How often do you refresh the probe? (by default realtime probe is set to on awake which just create probe once at the begining )
    Or maybe layer with player prefab is excluded in reflection probes "culling mask"?

  • Also, if you need the realtime updating probe just for the mirror, it would be maybe better for performance to do the mirror by second camera and rendertexture, as you wouldnt need to render whole 360 degree.

  • fildagame - thank you, it was set to "on awake" instead of every frame.
    Is there any good tutorial on how to use the second camera and rendertexture? It would be really great cos I don't know how to do this.

  • np, there is plenty on youtube - here is one I found:

    Maybe there is better way to do it in HDRP but I havent touched it yet as i am locked with 2017LTS for now.

  • Huge thank you!

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