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My custom Translatable isn't found during Gather text

edited January 2020 in Technical Q&A

Hi there!

I have implemented ITranslatable on a MonoBehaviour that is attached to a prefab (a Unity UI menu located under Assets). It's not being found during Gather Text - any ideas?

Thanks!

Unity: 2019.2.17
AC: 1.67.0 at least it says so in the game editor - but it's the one released today (7 january)

Comments

  • For a MonoBehaviour-based translation to be discoverable, it must be present in a scene that's listed in the Build Settings.

    This can even be an otherwise-empty scene - just place an instance of the prefab into it, along with any other scripts you want included in the translation, and re-gather.

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