Is sending the message 'turn off' the only way to disable a collider on an object with "AC Trigger" attached?
I see there is a 'remember collider' component, but no option to simply 'turn off collider' in an action list, is this right?
Cheers
Jacob
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What's the actual situation here? Are you trying to disable the collider but not the Trigger?
Sending message with the Object: Send message Action will broadcast it to all components on the target GameObject. Both the Collision and AC_Trigger components have "TurnOff" functions, so both will be called in that case.
You can, however, instead rely on the Object: Call event Action to specify exactly which component/function you want to invoke.