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How to disable colliders in an action list?

Is sending the message 'turn off' the only way to disable a collider on an object with "AC Trigger" attached?

I see there is a 'remember collider' component, but no option to simply 'turn off collider' in an action list, is this right?



  • What's the actual situation here? Are you trying to disable the collider but not the Trigger?

    Sending message with the Object: Send message Action will broadcast it to all components on the target GameObject. Both the Collision and AC_Trigger components have "TurnOff" functions, so both will be called in that case.

    You can, however, instead rely on the Object: Call event Action to specify exactly which component/function you want to invoke.

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