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Check for speech audio doesn't seem to work when using Asset Bundles

edited September 2019 in Technical Q&A

What the title said :)
Thanks!

AC: 1.69.0
Unity: 2019.2.4f1

Comments

  • edited September 2019

    I'll need more detail, I'm afraid.

    What do you mean exactly by "Check for speech audio"?

    Is this an asset bundle for a translation, or original language?

  • If I have speech audio files (no translations), and use "export text" with (column audio file presence), the info on that column will be correct. But if I check "Get speech files from asset bundles" in speech manager, the info in the column still seems to be based on the content of the "Speech audio directory" rather then the files in the asset bundle.

  • seems to be based on the content of the "Speech audio directory" rather then the files in the asset bundle.

    That's correct, as it's not possible to read the asset bundles during the export process. I shall add a warning to the wizard if this combination is tried.

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