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Looping sound not remembered on load

I have a sound object in my scene because I want the volume to get louder depending on the how near the player is, that's all working. I have added the Remember Sound component:
https://1drv.ms/u/s!Amz_vh8OYDX3u8IQ8SyTzE8rntAMLQ?e=Al8EJJ

Here's how I play the sound:
https://1drv.ms/u/s!Amz_vh8OYDX3u8IRrv7CeqBihJADhg?e=kzApOJ

The problem is that the looping sound isn't playing if I save and then load the saved game. I tried with both mp3 and wav - same issue. I'm using the SaveableData method and have put the audio clip in SaveableData/Audio.

If I specify the sound in the sound object, it's playing when I switch between players (in different scenes), but not on load.

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