Forum rules - please read before posting.

Deconstruction in Crafting


Question regarding the AC capabilities. I think I understand how the Crafting system works, but what about Deconstruction. Say I had an item and I wanted to break it up into 2 components. I assume I can use an ActionList to create the two components and add them to the inventory but is there something out of the box that AC has that supports this before I do anything too custom?

Thanks, as always!


  • Not in the sense that you can define what items a "constructed" item consists of, but you can do it with a series of Inventory: Add or remove Actions.

    The above Action also provides a replacement option - one for one. If scripting, you could create a custom Action using it (ActionInventorySet.cs) as the basis, and customise it so that you can instead define an array of replacement items.

  • Understood. Thank you!

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.
Do NOT follow this link or you will be banned from the site!