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Turn NavMesh On and Off

edited October 2014 in Technical Q&A
Hi there!

I want to ask if its possible to turn NavMeshs on and off?
For example, if the player reaches a trigger some NavMeshs should be turned off so that the areas are not clickable and reachable for the player. 
If I use the SendMessage-Method to turn objects on and off I always get the error that it has no receiver. 
I already tried it with CollisionCubes but somehow they can only be turned off but not turned on anymore. 

Is there any other way to do this or what am I doing wrong?

Thank you in advance :-)

Greetz

Comments

  • You should be using Engine: Change Scene Setting

    That lets you change the navmesh. 

    Hope that helps.
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