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Integrating AC with Quest Machine

I want to use Quest Machine with AC and have imported the AC support package in QM. I have also entered 'QuestMachineisPresent' in the Player section of project settings. I am getting the following error

Assets\AdventureCreator\Scripts\Actions\QuestMachineSetCounterAction.cs(107,30): error CS0115: 'QuestMachineSetCounterAction.AssignConstantIDs(bool)': no suitable method found to override

on several scripts. Is there something else I should be doing to integrate the two assets?

Comments

  • AC's Action API was updated in v1.66.8, as per the changelog:

    • Custom Actions that override the AssignConstantIDs function need to add the bool parameter "isAssetFile"

    This means that any custom Action that has the following:

    override public void AssignConstantIDs (bool saveScriptsToo)
    

    will need to be amended to read:

    override public void AssignConstantIDs (bool saveScriptsToo, bool fromAssetFile)
    
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