Forum rules - please read before posting.

Create autosave which is for internal usage (not for the player to be able to load to)

We have a use case where we want to be able to autosave then have that save used internally as a reload point which the player can't access in the normal load menu. We'd also want to delete it after using it. Is any of this possible? I am fine with writing scripts, this is all very special case usage anyway.

Comments

  • You can use the Save: Save or load Action to manually save a game, and the Save: Manage saves Action to delete save files.

    Hiding it from your Save/Load menus may be a bit tricky, however, since a default SavesList element displays all found save slots. You can, however, instruct a SavesList element to display a single slot number that you pre-determine - so if you have one element for every slot, you can save to an unused slot (e.g. 99), and it won't get shown.

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.