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Scene: Add - action doesn't save subscene

Hi,

When doing a Scene: Add and then saving the game, the subscene doesn't load when exiting the game and then loading the save file. I've tried this in the AC 3d demo and the same thing happens. I don't know if this is just a limitation with using a subscene. I know I could also use a variable to track when the subscene is added, do a variable check OnLoad, but I thought I would ask if anyone else is having the same issue and if this is expected behavior?

I'm on AC 1.66.4 and Unity 2018.1.9f2

Thanks

Comments

  • edited February 2019

    The open subscene should be stored in save games.

    Is the subscene added to the build settings, and are you getting any related messages in the Console? Please also share your Settings Manager in full.

  • Ah ok, I didn't have a GameEngine prefab added to my subscene. Now it's working. I was looking in the manual for guidance on this and forgot to even check my Console log. Thanks, Chris!

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