Is it possible to override the DefaultInteraction (set to mouse 1
) when an inventory item is selected, so both inputs will run the combine interaction? At present, with DefaultInteraction set to RMB, when an inventory item is selected and a hotspot is right-clicked on, it will obviously run the DefaultInteraction and deselect the inventory item. A small detail, but is it possible to override the DefaultInteraction when an inventory object is selected and have both buttons run the combine interaction?
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This is all in the Manual. Overriding inputs is possible through the use of delegate overrides - see the "Remapping inputs" chapter.
http://pasteall.org/1475704/csharp