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Camera Clipping Planes Far Auto Changes?

Hello,

I am using latest of AC: 1.66.4
Unity 2017.4.17f1

My MainCamera is set to Clipping Planes far: 9000 (anything other than 1000 will still revert in play)

Then, when I hit play, it changes back to 1000.

I have also changed the prefab in Automatic for MainCamera however it still changes.

I'd like to know Why?

Also, how to make it a different value please, the reason is its a space game and it needs to see distant stars, etc.

Thank you

Comments

  • The MainCamera will get its values from the GameCamera its attached to - this includes the clipping plane. Set the clipping plane of your scene's default camera to 9000, and it should remain at that value.

  • Worked,

    Thank you.

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