Hi everyone,
I am experiencing a strange issue with my tint map: it works as expected on the player but not on other objects (example background).
Basically I have a tint map that simulate light coming from a window, all black exept the light cone. With the player the follow tint map scritp works perfectly but the background and other sprites are black (if I change Effect intensity I can see through, it's just the light cone that is not working).
I created the tint map following the tutorial and I enabled read/write in tint map sprite. I tried also to uncheck follow default tint map and set it manually with the same risult.
Is there something I am missing?
Thanks in advance for your help.
I am on Unity 2018.2.15f1 and AC version is 1.65.2
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