Hi. In my game there is a section enemies patrol in a maze. I made a prefab for the enemy but try not to make 10 prefabs for 10 same enemies. Is it possible to add the same NPC prefab to the scene but assign them to follow different patrol paths? Thanks.
Comments
If I use scripts like object.Instantiate, I don't know how to reference that object in the Object > Add action editor.
But how may I assign those NPCs to follow a path or in other actions?