We have the ability to make a character face an object with the "Face Object" action, I wanted to know what the best practice for doing this with a camera would be. Nothing more complicated than Object A rotating to point at object B (or a coordinate).
I'll simply write a custom script to take care of this and trigger it with a sent message.
If you're talking about a GameCamera, its "Spin rotation" panel can be configured to make it look at it's target the whole time, so you could change the target through script / custom Action:
Oh, brilliant, I didn't know that was a thing. Btw, you've really done a great job on this toolset. We've managed to get a huge amount done in a short time.
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I'll simply write a custom script to take care of this and trigger it with a sent message.