Hey there!
I want a little help, if is possible.
In my game there is some mini puzzle games inside to earn some secret items.
For exemple, the first one I did was a light switch that when you turn the lights on and off 4 times you achieve the secret. For this case specific was easy, each time I click on the switch hotspot I add a interger in the variable.
Since I am not the best logic or programmer guy, I want to achieve more complex puzzles for the game, but I am having some hard time creating them.
For exemple I had an idea for the next one, I have a bookshelf and you need to put the books in the alphabetic order, but I have no idea how to achieve this.
Initially I tried with the UI, but I think AC doesn't have the right tools to make it happen.
The idea is, you can click in a book and then you can click in a empty space slot so you move it, when you put the books in the right order a secret is unlocked.
Any ideas?
Comments