When switching cameras in a 2.5 game, the hotspots in the scene in the first camera, are still visible and interactable when switched to another camera. The option 'Limit To Camera' in the hotspot doesn't seem to work, or I am doing something wrong? Version of AC 1.64.5 and Unity 2018.1.61.
Comments
1. Started a new game using the AC wizard. Set it up as 2.5 D and used 'context sensitive' for hotspot management. Waited for wizard to set things up.
2. First step: created 3 different cameras, each with their own background image. I didn't move the camera's.
3. Created hotspots for camera scene 1. Hotspots are to 'navigate' between cameras and flip switches for a door. Selected 'limit to camera' on all hotspots and chose the camera in question for each one by dragging them from the inspector.
4. Set Cam 1 as 'active' cam. When I run the game, the hotspots that are supposed to be limited to cams 2 and 3, are visible and clickable whilst in Cam 1 scene.
What am I missing? do I need to set up a player first? (My came doesn't really need one as it is first person and all I do is switch between cameras / scenes).