Hey, I wondered if it was possible for the movie clips to be skipped by clicking or touching the screen instead of pressing a key? On the 'player can skip?' option.
If you map the key to "mouse 0" in Unity's input manager, it'll respond to left-clicks.
To respond to taps on touch-screen devices, hook into the InputGetButtonDownDelegate override, as covered in the Manual's "Remapping inputs" chapter, e.g.:
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