So let's say I have scene A and scene B. I switched from scene A to B. Then I want to go back to A but to the camera where I switched not the default one. Is there a way maybe to change the default camera in a use interaction?
The Default Camera is just the camera that's associated with the Default PlayerStart, as defined in the Scene Manager.
If you create a PlayerStart in Scene A that's configured to activate when entering from Scene B, then the Camera you link it to will be used in that situation.
To enforce a particular camera regardless, you can use the Scene: Check Action followed by a Camera: Switch Action in your scene's OnStart Cutscene.
Comments