Hi, I am thinking of using 2 Conversation Menus for the game: One that display text only; and the other display animated icons only.
I am thinking of using a Global Variable and a script to catch the event of conversation starts, in order to pop-up the correct Conversation Menu. But I couldn't find the correct script or delegate, could you please point me to the right direction? Or is there another more convenient way to do that? Thanks a lot.
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