Hi everyone! I'm new to using Adventure Creator, and I really like it so far
I have a bit of a (noobish) problem: I have a player that triggers a "crouch" animation when clicked on a certain hotspot, and I want him to play his "get up" animation when I click on any of the other hotspots in the room, and also the floor/NavMesh itself. I've tried using the Animator Controller to "force" the "crouch" animation to transition into the "get up" animation. But it seems that the transition is ignored, and the character automatically transitions into one of the "walk" states.
Tips anyone?
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