Just a few things that I stumbled upon when working with AC
- Arrow
Prompts can be manipulated with the arrow keys, but with the WASD
buttons as well. However, W means down and S means up, which should be
the other way around. - In node editor, there is no way to delete items from an action list. This can only be done from the inspector.
- There is currently no “insert before” option when creating (or copying) an item in an action list, only an “insert after”.
- The
warning "Previously chosen variable no longer exists!” appears when
selecting a (local or global) variable from the action list. I get this
all the time, but the variables work nonetheless. I see no reason for
this warning to exist, but maybe I'm missing something?
When I stumble upon more things, I'll post it here in a comment
Comments
2) Marquee-select the node and right-click in empty space to get multiple options - including the ability to delete it. I would rather it be a little more user-friendly, but this is a limitation of Unity's editor.
3) True, but if you're using the ActionList Editor window, you can use the same menu mentioned above to insert Actions anywhere.
4) I can't recreate this issue - can you post steps to accurately do so?
This is how I got the variable issue:
- I create a local variable from the Game Editor under the Variables tab.
- In a random interaction in my scene, I add a new action to the action list.
- I set the action to be a Variable: Check and once I select Source: local, I get the warning.
The same happens if I do it with a global variable.
Nothing too bad, but the warnings can be a little annoying when working with a lot of variables.