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Audio

Hi we are having issues with audio. When the remember sound  and sound script are on Audio source audio levs are distorting. Also music, sfx and voice are preventing- stopping sound from each other . when  in edit in play mode the volume lev jumps and everything distorts. Also noticed that effects have no effect on the channels when sound scripts are on. remove the sound scripts and set everything to play on awake everything sounds ok. On the latest version of AC for 2017 using Unity 2017.

Comments

  • Also we've noticed that in edit in play mode the mixers child volume is a affecting the master audio lev
  • I'm sorry, but you'll need to give more details - there's not enough information here to recreate the problem.  I'm also not sure what you mean exactly by "distorting".  As in, mixer effects?

    Please share as much detail as you can - particular in the form of images of your Sound objects, the way in which they are played (for example, is Music played via the Sound: Play music Action?), and the way your Audio Mixer Groups are set up.

    Ideally, steps to recreate the problem would be best since I can then be more sure I'm experiencing the same issue.
  • Hi Chris sorry to be a little vague, It seems like the problem is more at our end than a fault with AC. Someone, Not me! didn't realise that the audio has to be called by ac and will not just play once the sound scripts are on. the distortion through volume, we think was an ambient noise that seemed to be going through too many mixers and became just too loud. we have cleaned everything up and now the effects seem to be working fine. thanks for your prompt reply. Darren desktopdaydreams
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