Hey folks,
I'm trying to create a more global solution to highlight / object flashing in my game. Basically I want everything to do it and I'd rather not have to setup ActionLists...etc on every object manually just to make them trigger highlights. It feels like it could be a more globaly assumed behaviour.
Anyway, my first question is when you setup a hotspot, you can pass it a gameObject in the 'object to highlight' field. Is this property / field accessible in a C# script? What I mean is when I do a dot access on a Hotspot object I'm not seeing anything in the list which seems to refer to that field.
Thanks,
Tem
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