Hello,
I'm currently working on the translation feature provided by AC, and almost everything is fine. Every dialog and labels are translated, but the buttons are not. AC seems to change only the Button Text in the Menu Manager, but not the printed text of the Button Object in my scene.
My buttons do not have a child Text because I've added a TextMeshPro Component on them. Is the problem related to this choice ?
Am I missing any option or do I have to change the Button Text with script every time I change the language ?
Thanks !
Comments
I'm just trying to get a TextMeshPro object working in AC and using that same integration wiki but with no joy. Am I right in thinking I need to create a gameobject with both a text & textmeshpro component?