I have added some events on my players walk animation, he has the script 'Audio Events' on the same Player object that has the animator component, sound definitely does work in the game as I added some sounds to the pause menu, but the footstep sounds don't play, this is my set up:
http://funkyimg.com/view/2GpXJThe error I get says: 'Player' AnimationEvent 'PlayFootstep' has no receiver! Are you missing a component?
Hope someone can help
Comments
The event is looking for "PlayFootstep", but your method is named "PlayFootsteps".
Also know that AC's "Footstep sounds" component is already written for you to play randomly from a pool of walk sounds - see the "Footstep sounds" chapter of the Manual for more.
Thanks again!