I'm trying to make one of my NPCs say things on its own, like the characters at the party in Monkey Island 2. They talk spontaneously without you starting a conversation.
The way I was trying to do this is by creating an ActionSpeech in a script and running it. The problem is that the subtitles appear in the middle of the screen, even though I've set the speaker to the NPC via the editor, and also that the IsTalking parameter does not get set.
Any ideas? Thanks!
Comments
This ActionListAsset is set to the NPC via the editor, and then called from a custom script.