So I got one scene which may change based on some variables. However, there is a point in my game where I meet an NPC. This one has a trigger which allows me to start a conversation when I'm near him. The conversation gives you the impression that he's going to leave that room, which means I'm gonna need to remove the object, so when the dialogue is over I will not see the NPC.
The problem is that I cannot move afterwards.
In the video below you can see my problem. If you have any idea what could be the problem or give me an alternative please let me know.
https://www.youtube.com/watch?v=YtbdGo4YbT4&feature=youtu.be Best regards.
Comments
Try instead having the Trigger run a single ActionList: Run Action that runs the "Test" asset, and make sure Wait until finish? is unchecked. That way, the Trigger object will have completed by the time it is removed from the scene.
Thank you very much. It perfect