If I've enabled & assigned a xbox 360 controller to specific buttons for Windows.. I assume for this to work for MAC/LINUX I also need to add in all the Mac/Linux controller buttons mappings as well?.. as the button mappings for controllers are different on the different Operating Systems that is.. I figure a controller not work if i build for mac/linux if i dont add these in too and just have the windows xbox 360 controller buttons for my interactions etc.. I'd test but have no mac/linux to test on, but can ask a friend.. just figured id map things out before hand if need be.
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There's probably a way to backup your inputs in an asset file for easy transfer, but since that's all Unity you'll have to search Unity's doc / forums for confirmation.