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Input: Toggle Active can't be turned off in ActionList.

Trying to temporarily disable an Active Input on an OnStart ActionList. No matter if it's checked or unchecked, it remains active. Not sure if it's a bug, but it is disruptive.

Comments

  • Version numbers of both AC and Unity, please.

    What if you run the ActionList manually mid-gameplay?  I can't reproduce such an issue.
  • edited April 2018
    Always using the latest non-beta: Unity 2017.3.1, AC 1.62.2.

    If you can't reproduce it, then it must be a local issue on my end. I'll try to sort it.
  • Please see my previous question - does it occur if you run the Action mid-scene, as opposed to in its OnStart cutscene?
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