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Play sound every random X seconds

edited September 2014 in Technical Q&A
Seems coding it would the easier way to go, but I was wondering if there's a way to play an action
 every X seconds, where X is a random number in a range.
In my case, I'd like to play a SFX in the background every 4-10 seconds.
Is this possible?

A simpler question in the same line, is there an action to wait a number of seconds before executing the next action in an ActionList? without Pausing the game that is.

Thanks!

Comments

  • You can use the Variable: Check random number Action to run a different chain of subsequent Actions at random.  If each branch contains an Engine: Pause game Action set to pause by the same amount as the random value, you can delay the Action after it by a random amount.  Then, just link all the pausing Actions to the same Action that follows.  Be sure to use the ActionList Editor window for this - it'll be much easer to construct.

    image

    As for delaying, rather than pausing, just change the When running field (at the top of the Inspector) to Run In Background, instead of Pause Gameplay.

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