Hi,
I wondered if it was possible to call the 'check scene' Action in C#, but by name instead of number?
The "check if scene name is 'demo'" for example.
I could only find the check by number in the scripting guide but I tend to move the scenes around a bit in the build.
Thanks!
Comments
AC.UnityVersionHandler.GetCurrentSceneName ()
For some reason, it's not appearing in the scripting guide - I'll look into it.