Forum rules - please read before posting.

Smooth scaling sprites?

Hello!  I am working on a 2D adventure game, and I have configured my scenes to scale my character as he walks around.  I've noticed that my sprite gets jaggy whenever he is scaled down.  Is there a setting for smooth scaling?
(I am running Unity 5.5.4p4 and AC 1.62)

If this is a Unity question, my apologies.  I am new to both Unity and AC!  Thanks!

Scaled down (this is the idle frame - not animating):


Close to original size:

Comments

  • Welcome to the community, @WhiteChrys.

    This is indeed a Unity question, as AC's character scaling works by simple affecting the Transform component, which is the standard way to do so.

    The appearance of scaled graphic can be played with via the "Filter Mode" and "Ansio Level" fields in the Texture asset's Inspector.  However, you should also make sure that the original graphic is no larger than the largest it appears in game, to reduce the maximum factor by which it needs to be shrunk.
  • I would also suggest making a Google search with the words "Unity Pixel Perfect"...

    Be prepared for some pain, though... ^_^
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.