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Player character not scaling

Im having a problem with my player character that im using in a one of my scenes. I tried to scale him from 1/1/1 into 1.3/1.3/1.3 but on play it seems to go back to 1.1.1 bot quite sure what causes this, probably something im missing.
Anyone got an idea?

Comments

  • 2D or 3D, and which version of AC?

    Are you able to change the scale at runtime, once the player has reset?

    If your scene makes use of a Sorting Map that your character follows, then they'll be locked to that Sorting Map's scale if that option is checked in the Sorting Map Inspector.
  • 3d, V.1.60.7 . the character is spawned by a trigger that is using the action player switch then old player is set to remove from scene. its the new player from the player switch i want to be scaled up. the prefab is scaled 1.3/1.3/1.3 but ends up as 1/1/1
    Yes i can scale the player at runtime. im not using sorting map
  • If you use the Player: Switch Action to swap player prefab, the new player will take the old player's scale.

    Are you looking to change the scale of this new player at runtime, or is he always supposed to be at 1.3/1.3/1.3?  If the latter, you should scale up your model and components instead of the actual Transform scale, as that is best left to when changes are necessary at runtime.
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