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[Solved] Menu doesn't turn on if I set "Pause until finish"

edited September 2014 in Technical Q&A
I've a particular splashscreen.

I've some buttons on the right that enable menus in the center (secondary menus).
Splashscreen is the primary menu, and the secondary menus are: options, load and playername.

So if I click "Options" button the splashscreen menu doesn't fade, but it enables "Options" menu.
If I click playername button it disables the previous Options and enables playername (leaving the primary menu on).

To do this I need the following actionlist that:
- Make sure that all other secondary menu are off.
- Set on the called menu

To do that I used pause until finish, but now it stuck.
When I click a button it creates gamobjects in the scene (highligthed on top left of this image).

image

Solved: seems that if I turn off a menu that is NOT on, the pause continues indefinitely.
I had to check if menu is on before turning it off.
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