How to run AC Action lists on Joystick (AKA Xbox 360 controller) Triggers or Dpad
This might be more of a Unity rather than AC question, but I might be missing something obvious...
I’ve created an AC action list, and I created an Active Input that runs that action list. I can assign a key or mouse press to trigger the Active Input under the Unity Inputs. This works to trigger action lists, but if I try assigning to a controller in Windows the Triggers and Dpad are Axis rather than buttons, otherwise I could just type e.g. Joystick Button 1.
I had hoped to assign action lists and pop up AC menus etc to Triggers and Dpad
Comments
However, I shall attempt to recreating the issue to see if this can be resolved using Active Inputs.
I was thinking of trying to use Rewired, having read a post in the past about getting AC and Rewired to talk to each other, but that still would require some custom scripting