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IAP Support?

Not sure if there is something in AC itself I've missed, or one of the supported plugins, but is there a way I can have a player buy currency they can then use in-game? Concept is that they have to buy supplies using an in-game currency either by working (watching Unity ads) or buying currency directly.

Comments

  • Welcome to the community, @EwanRGR.

    There's nothing in AC that works with IAPs directly, but it could be added on through custom Actions / scripting.  Chapter 12 of the Manual covers extension through code.

    I expect you'd probably want to sync IAP currency with a Global Integer Variable.  If you use a GIV, you can then use it within AC as normal.  See the "Variable scripting" section of the Manual - that demonstrates how variable values can be read and manipulated through script.
  • Sounds reasonable. Will give it a shot and see how it works out. Thanks!
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