Update - I figured out how to do both throwable and zoomable moveable objects BUT - i'm having problem figuring out how to get the zoom to do what i want.
Right now it just seems to zoom the object Away from the player, with no way to have it come back to me. I'd like to have the object zoom in for ''closer inspection'' and then return to its original held position?
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Right now it just seems to zoom the object Away from the player, with no way to have it come back to me. I'd like to have the object zoom in for ''closer inspection'' and then return to its original held position?
The "zoom" feature works by moving it to and from the camera according to the "ZoomMoveable" input axis. How have you mapped the input?
How are you hoping it would work, exactly? Please offer as much detail as you can, so I can make a suggestion.