https://adventurecreator.org/tutorials/scrolling-through-documents/
I'm following the above tutorial but I've seemed to have lost the yellow and white outlines that help you create the menu. I've tried to use the organise the rooms buttons to help bring them back but with no luck. Any idea what I'm doing wrong?
Also, what would be the best method for the user to exit a scrolling menu? Add another button to the top of the menu that alllows the user to exit?
Comments
It should be said that the "document dragging" feature of AC's own Drag element is now superseded by Unity's own ScrollRect component, which can be used when using Unity UI-based Menus - see the "Unity UI menus" chapter in the Manual for more.
To exit a Menu, yes - a Button element can be used to close it. A Button Element can have it's Click type set to Turn Off Menu. Alternatively, it can be set to Run Action List - so that is can run an ActionList asset when run. This ActionList can include the Menu: Change state Action to turn that particular Menu off.
In general, AC is best for rapid prototyping, while Unity UI is best for final styling. It's also easier to script changes / animate Unity UI-based Menus. For example, you could have a script or animation change the scrolling graphic for different documents.
It is possible to change the cursor when hovering over a Button - so I'll see if it's possible to allow for this when over Drag elements too.