I was just wondering if there is a way to resize the inventory boxes at runtime to suit the text length. I have three inventories in my scene and I just show up text not an image but My menu inventory boxes I
need to show them in a scene
and they are all the same size and don't shrink or extend according to the words. This image may explain better.It really doesn't matter but if there was a way to shrink the box if the word was like 3 letters or expand the box if the word was much larger. If adventure creator has that feature it would be great but if it doesn't it would be great if it was added. This is a Hidden object game with HOG Art Pack and I have finished 1 scene with all features such as particles and the hint system and animations.
Comments
Unity UI has a bunch of "Content Size Fitter" / "Layout Group" components that can be used to dynamically resize elements based on their contents. It is something of a dark art getting them to work exactly, but you should be able to find the correct workflow by searching the Unity forums.
If that doesn't help, I apologise - but this is a Unity UI issue and not directly AC related.